Okay, so Brad was right...
Apr. 28th, 2013 09:01 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
And I made our little sandbox project sound like something dripping with plague in my last post. Probably because I'm so ridiculously happy with our little baby. I know. It's not news that I have a twisted way of thinking sometimes.
So, click the cut for more info on my new pet project.
I'm not sure, but I think getting purge notices for DMLE played a part in not wanting to get too bouncy about it. I was bouncy when we started that one and I don't think there's any word to describe the bitter end of that one but disaster.
Brad and I have collaborated to make what I'm calling a sandbox RPG called
faelans_folly
(copied from the profile page)
The Folly, as it's known to those who live there, exists outside of our world but in tandem with it. The city has been around for centuries - starting as a small town but growing to accomodate the number of residents until its become what it is now, a mid-sized city with schools, businesses, stores. There are locals, called Townies, the descendants of the original town residents; and there are Drop Ins, people who have stumbled over the rips in space-time leftover from before the town disappeared from the real world.
So that's the scene setup. For more about the town, there's a still-evolving info page here
I'm calling it a sandbox because of the more lax guidelines for play. Be as interactive or non-interactive as you want. Make up things as you go along (so long as you don't, you know, blow up the whole town or something or god-mod played characters.)
Want to have a wild night with a tentacled faerie that ends with you standing naked with a handcuff dangling from your wrist? Go for it. (This has, in fact, already happened.)
Bring your OCs, characters from other games you miss, muses you want to try for a few weeks and then disappear. It's a trial area, a reunion site, a place where OCs and fictional characters mix and match and the world is bendy enough to let imagination fly.
Is that better, Brad?!
So, click the cut for more info on my new pet project.
I'm not sure, but I think getting purge notices for DMLE played a part in not wanting to get too bouncy about it. I was bouncy when we started that one and I don't think there's any word to describe the bitter end of that one but disaster.
Brad and I have collaborated to make what I'm calling a sandbox RPG called
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
(copied from the profile page)
The Folly, as it's known to those who live there, exists outside of our world but in tandem with it. The city has been around for centuries - starting as a small town but growing to accomodate the number of residents until its become what it is now, a mid-sized city with schools, businesses, stores. There are locals, called Townies, the descendants of the original town residents; and there are Drop Ins, people who have stumbled over the rips in space-time leftover from before the town disappeared from the real world.
So that's the scene setup. For more about the town, there's a still-evolving info page here
I'm calling it a sandbox because of the more lax guidelines for play. Be as interactive or non-interactive as you want. Make up things as you go along (so long as you don't, you know, blow up the whole town or something or god-mod played characters.)
Want to have a wild night with a tentacled faerie that ends with you standing naked with a handcuff dangling from your wrist? Go for it. (This has, in fact, already happened.)
Bring your OCs, characters from other games you miss, muses you want to try for a few weeks and then disappear. It's a trial area, a reunion site, a place where OCs and fictional characters mix and match and the world is bendy enough to let imagination fly.
Is that better, Brad?!
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Date: 2013-04-30 08:14 pm (UTC)